{"ID":6620600,"CreatedAt":"2026-07-15T01:01:48.440468303Z","UpdatedAt":"2026-07-15T03:28:55.185153975Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2607.12592","arxiv_id":"2607.12592","title":"WanToFight: Real-Time Generative Game Engine for Multi-Player Combat Interaction","abstract":"We present WanToFight, a generative game engine that simulates real-time, two-player The King of Fighters '97 (KOF~'97) gameplay from keyboard input. Prior generative game engines target either single-player first-person settings or non-real-time cooperative scenarios; multi-player control, real-time inference, complex physical interaction, and adversarial gameplay have not been jointly addressed. WanToFight closes this gap with three components built on the Wan-1.3B video diffusion transformer: a streaming autoregressive generator with block-causal attention and a rolling KV cache; a visually grounded Player Association module that binds each player's keyboard signal to a character identity; and a gated, locally causal keyboard injection module trained with a single-player-to-full-gameplay curriculum. A four-step DMD-distilled student paired with a pruned VAE decoder sustains 30FPS at 512x384 on a single NVIDIA RTX 5090 over the duration of a complete match. To our knowledge, WanToFight is the first generative game engine to combine multi-player control, real-time inference, complex physical interaction, and adversarial gameplay in one system.","short_abstract":"We present WanToFight, a generative game engine that simulates real-time, two-player The King of Fighters '97 (KOF~'97) gameplay from keyboard input. Prior generative game engines target either single-player first-person settings or non-real-time cooperative scenarios; multi-player control, real-time inference, complex...","url_abs":"https://arxiv.org/abs/2607.12592","url_pdf":"https://arxiv.org/pdf/2607.12592v1","authors":"[\"Li Hu\",\"Guangyuan Wang\",\"Peng Zhang\",\"Bang Zhang\"]","published":"2026-07-14T10:10:03Z","proceeding":"cs.CV","tasks":"[\"cs.CV\"]","methods":"[\"Diffusion Model\",\"Transformer\",\"Variational Autoencoder\"]","has_code":false}
