{"ID":6497709,"CreatedAt":"2026-07-13T01:19:40.13847098Z","UpdatedAt":"2026-07-14T01:36:59.12045529Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2607.09336","arxiv_id":"2607.09336","title":"Shortcut Trajectory Planning for Efficient Offline Reinforcement Learning","abstract":"Diffusion-based trajectory planners have shown strong performance in offline reinforcement learning, but their iterative denoising process often incurs high inference cost. Consistency-based planners reduce the number of sampling steps, yet they typically rely on a two-stage teacher--student distillation pipeline that increases training cost and may introduce instability. We propose Shortcut Trajectory Planning (STP), an offline model-based reinforcement learning framework that incorporates shortcut models as efficient trajectory generators. STP trains a conditional shortcut trajectory model in a single stage, supports adjustable one-step and few-step inference through step-size conditioning, and selects candidate plans using a critic augmented with feasibility-aware correction. Across standard D4RL benchmarks, including locomotion, navigation, manipulation, and dexterous control tasks, STP achieves strong performance while simplifying the training pipeline for fast generative planning.","short_abstract":"Diffusion-based trajectory planners have shown strong performance in offline reinforcement learning, but their iterative denoising process often incurs high inference cost. Consistency-based planners reduce the number of sampling steps, yet they typically rely on a two-stage teacher--student distillation pipeline that...","url_abs":"https://arxiv.org/abs/2607.09336","url_pdf":"https://arxiv.org/pdf/2607.09336v1","authors":"[\"Guanquan Wang\",\"Yoshimasa Tsuruoka\"]","published":"2026-07-10T12:17:43Z","proceeding":"cs.LG","tasks":"[\"cs.LG\",\"cs.AI\",\"cs.RO\"]","methods":"[\"Reinforcement Learning\",\"Diffusion Model\"]","has_code":false}
