{"ID":3049969,"CreatedAt":"2026-06-04T02:13:16.786527022Z","UpdatedAt":"2026-06-06T15:12:00.6907593Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2606.05002","arxiv_id":"2606.05002","title":"GARL: Game-Theoretic Reinforcement Learning for Multi-Agent Strategic Prioritisation","abstract":"LLM-based multi-agent systems are increasingly used for strategic decision-making tasks. In such settings, performance depends not only on individual model capabilities, but also on the policies by which agents interact and adapt. Multi-agent reinforcement learning can optimise these interaction policies, but its reward design often remains task-specific and weakly grounded in interaction structure. To address this gap, we propose GARL, a GAme-theoretic Reinforcement Learning framework for multi-agent strategic prioritisation. GARL formalises strategic prioritisation as a two-stage game: competing agents first allocate strategic resources over a shared candidate set, and a higher-level arbiter then produces the final ranking. The resulting game-theoretic utilities are converted into role-specific reinforcement signals, allowing policy optimisation to be guided by structured interaction. We instantiate GARL on issues-in-dispute ranking, where the goal is to prioritise core issues in legal proceedings. Experiments show that GARL improves ranking performance, enables small open-source LLMs to become competitive with a strong closed-source LLM under the same candidate-ranking setting, and yields gains in legal-domain competence and broader strategic decision-making. Overall, GARL demonstrates how game-theoretic interaction structure can be turned into reinforcement-learning objectives, providing a principled approach to policy optimisation in multi-agent strategic prioritisation.","short_abstract":"LLM-based multi-agent systems are increasingly used for strategic decision-making tasks. In such settings, performance depends not only on individual model capabilities, but also on the policies by which agents interact and adapt. Multi-agent reinforcement learning can optimise these interaction policies, but its rewar...","url_abs":"https://arxiv.org/abs/2606.05002","url_pdf":"https://arxiv.org/pdf/2606.05002v1","authors":"[\"Yuxiao Ye\",\"Yiwen Zhang\",\"Huiyuan Xie\",\"Yuqin Huang\",\"Zhiyuan Liu\"]","published":"2026-06-03T15:19:55Z","proceeding":"cs.CL","tasks":"[\"cs.CL\"]","methods":"[\"Reinforcement Learning\",\"Large Language Model\"]","has_code":false}
