{"ID":2886314,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2508.04723","arxiv_id":"2508.04723","title":"Wearable Music2Emotion : Assessing Emotions Induced by AI-Generated Music through Portable EEG-fNIRS Fusion","abstract":"Emotions critically influence mental health, driving interest in music-based affective computing via neurophysiological signals with Brain-computer Interface techniques. While prior studies leverage music's accessibility for emotion induction, three key limitations persist: \\textbf{(1) Stimulus Constraints}: Music stimuli are confined to small corpora due to copyright and curation costs, with selection biases from heuristic emotion-music mappings that ignore individual affective profiles. \\textbf{(2) Modality Specificity}: Overreliance on unimodal neural data (e.g., EEG) ignores complementary insights from cross-modal signal fusion.\\textbf{ (3) Portability Limitation}: Cumbersome setups (e.g., 64+ channel gel-based EEG caps) hinder real-world applicability due to procedural complexity and portability barriers. To address these limitations, we propose MEEtBrain, a portable and multimodal framework for emotion analysis (valence/arousal), integrating AI-generated music stimuli with synchronized EEG-fNIRS acquisition via a wireless headband. By MEEtBrain, the music stimuli can be automatically generated by AI on a large scale, eliminating subjective selection biases while ensuring music diversity. We use our developed portable device that is designed in a lightweight headband-style and uses dry electrodes, to simultaneously collect EEG and fNIRS recordings. A 14-hour dataset from 20 participants was collected in the first recruitment to validate the framework's efficacy, with AI-generated music eliciting target emotions (valence/arousal). We are actively expanding our multimodal dataset (44 participants in the latest dataset) and make it publicly available to promote further research and practical applications. \\textbf{The dataset is available at https://zju-bmi-lab.github.io/ZBra.","short_abstract":"Emotions critically influence mental health, driving interest in music-based affective computing via neurophysiological signals with Brain-computer Interface techniques. While prior studies leverage music's accessibility for emotion induction, three key limitations persist: \\textbf{(1) Stimulus Constraints}: Music stim...","url_abs":"https://arxiv.org/abs/2508.04723","url_pdf":"https://arxiv.org/pdf/2508.04723v1","authors":"[\"Sha Zhao\",\"Song Yi\",\"Yangxuan Zhou\",\"Jiadong Pan\",\"Jiquan Wang\",\"Jie Xia\",\"Shijian Li\",\"Shurong Dong\",\"Gang Pan\"]","published":"2025-08-05T12:25:35Z","proceeding":"cs.SD","tasks":"[\"cs.SD\",\"cs.AI\",\"eess.AS\"]","methods":"[]","has_code":false}
