{"ID":2883689,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2508.07863","arxiv_id":"2508.07863","title":"Being-M0.5: A Real-Time Controllable Vision-Language-Motion Model","abstract":"Human motion generation has emerged as a critical technology with transformative potential for real-world applications. However, existing vision-language-motion models (VLMMs) face significant limitations that hinder their practical deployment. We identify controllability as a main bottleneck, manifesting in five key aspects: inadequate response to diverse human commands, limited pose initialization capabilities, poor performance on long-term sequences, insufficient handling of unseen scenarios, and lack of fine-grained control over individual body parts. To overcome these limitations, we present Being-M0.5, the first real-time, controllable VLMM that achieves state-of-the-art performance across multiple motion generation tasks. Our approach is built upon HuMo100M, the largest and most comprehensive human motion dataset to date, comprising over 5 million self-collected motion sequences, 100 million multi-task instructional instances, and detailed part-level annotations that address a critical gap in existing datasets. We introduce a novel part-aware residual quantization technique for motion tokenization that enables precise, granular control over individual body parts during generation. Extensive experimental validation demonstrates Being-M0.5's superior performance across diverse motion benchmarks, while comprehensive efficiency analysis confirms its real-time capabilities. Our contributions include design insights and detailed computational analysis to guide future development of practical motion generators. We believe that HuMo100M and Being-M0.5 represent significant advances that will accelerate the adoption of motion generation technologies in real-world applications. The project page is available at https://beingbeyond.github.io/Being-M0.5.","short_abstract":"Human motion generation has emerged as a critical technology with transformative potential for real-world applications. However, existing vision-language-motion models (VLMMs) face significant limitations that hinder their practical deployment. We identify controllability as a main bottleneck, manifesting in five key a...","url_abs":"https://arxiv.org/abs/2508.07863","url_pdf":"https://arxiv.org/pdf/2508.07863v1","authors":"[\"Bin Cao\",\"Sipeng Zheng\",\"Ye Wang\",\"Lujie Xia\",\"Qianshan Wei\",\"Qin Jin\",\"Jing Liu\",\"Zongqing Lu\"]","published":"2025-08-11T11:26:10Z","proceeding":"cs.CV","tasks":"[\"cs.CV\",\"cs.LG\"]","methods":"[]","has_code":false}
