{"ID":2877473,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2508.19579","arxiv_id":"2508.19579","title":"High-Speed FHD Full-Color Video Computer-Generated Holography","abstract":"Computer-generated holography (CGH) is a promising technology for next-generation displays. However, generating high-speed, high-quality holographic video requires both high frame rate display and efficient computation, but is constrained by two key limitations: ($i$) Learning-based models often produce over-smoothed phases with narrow angular spectra, causing severe color crosstalk in high frame rate full-color displays such as depth-division multiplexing and thus resulting in a trade-off between frame rate and color fidelity. ($ii$) Existing frame-by-frame optimization methods typically optimize frames independently, neglecting spatial-temporal correlations between consecutive frames and leading to computationally inefficient solutions. To overcome these challenges, in this paper, we propose a novel high-speed full-color video CGH generation scheme. First, we introduce Spectrum-Guided Depth Division Multiplexing (SGDDM), which optimizes phase distributions via frequency modulation, enabling high-fidelity full-color display at high frame rates. Second, we present HoloMamba, a lightweight asymmetric Mamba-Unet architecture that explicitly models spatial-temporal correlations across video sequences to enhance reconstruction quality and computational efficiency. Extensive simulated and real-world experiments demonstrate that SGDDM achieves high-fidelity full-color display without compromise in frame rate, while HoloMamba generates FHD (1080p) full-color holographic video at over 260 FPS, more than 2.6$\\times$ faster than the prior state-of-the-art Divide-Conquer-and-Merge Strategy.","short_abstract":"Computer-generated holography (CGH) is a promising technology for next-generation displays. However, generating high-speed, high-quality holographic video requires both high frame rate display and efficient computation, but is constrained by two key limitations: ($i$) Learning-based models often produce over-smoothed p...","url_abs":"https://arxiv.org/abs/2508.19579","url_pdf":"https://arxiv.org/pdf/2508.19579v1","authors":"[\"Haomiao Zhang\",\"Miao Cao\",\"Xuan Yu\",\"Hui Luo\",\"Yanling Piao\",\"Mengjie Qin\",\"Zhangyuan Li\",\"Ping Wang\",\"Xin Yuan\"]","published":"2025-08-27T05:24:37Z","proceeding":"cs.CV","tasks":"[\"cs.CV\"]","methods":"[]","has_code":false}
