{"ID":2875945,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2509.01492","arxiv_id":"2509.01492","title":"A Continuous-Time Consistency Model for 3D Point Cloud Generation","abstract":"Fast and accurate 3D shape generation from point clouds is essential for applications in robotics, AR/VR, and digital content creation. We introduce ConTiCoM-3D, a continuous-time consistency model that synthesizes 3D shapes directly in point space, without discretized diffusion steps, pre-trained teacher models, or latent-space encodings. The method integrates a TrigFlow-inspired continuous noise schedule with a Chamfer Distance-based geometric loss, enabling stable training on high-dimensional point sets while avoiding expensive Jacobian-vector products. This design supports efficient one- to two-step inference with high geometric fidelity. In contrast to previous approaches that rely on iterative denoising or latent decoders, ConTiCoM-3D employs a time-conditioned neural network operating entirely in continuous time, thereby achieving fast generation. Experiments on the ShapeNet benchmark show that ConTiCoM-3D matches or outperforms state-of-the-art diffusion and latent consistency models in both quality and efficiency, establishing it as a practical framework for scalable 3D shape generation.","short_abstract":"Fast and accurate 3D shape generation from point clouds is essential for applications in robotics, AR/VR, and digital content creation. We introduce ConTiCoM-3D, a continuous-time consistency model that synthesizes 3D shapes directly in point space, without discretized diffusion steps, pre-trained teacher models, or la...","url_abs":"https://arxiv.org/abs/2509.01492","url_pdf":"https://arxiv.org/pdf/2509.01492v1","authors":"[\"Sebastian Eilermann\",\"René Heesch\",\"Oliver Niggemann\"]","published":"2025-09-01T14:11:59Z","proceeding":"cs.CV","tasks":"[\"cs.CV\"]","methods":"[\"Diffusion Model\"]","has_code":false}
