{"ID":2874128,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2509.04847","arxiv_id":"2509.04847","title":"Collaboration and Conflict between Humans and Language Models through the Lens of Game Theory","abstract":"Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior work has examined language model decision-making in isolated or short-term game-theoretic contexts, these studies often neglect long-horizon interactions, human-model collaboration, and the evolution of behavioral patterns over time. In this paper, we investigate the dynamics of language model behavior in the iterated prisoner's dilemma (IPD), a classical framework for studying cooperation and conflict. We pit model-based agents against a suite of 240 well-established classical strategies in an Axelrod-style tournament and find that language models achieve performance on par with, and in some cases exceeding, the best-known classical strategies. Behavioral analysis reveals that language models exhibit key properties associated with strong cooperative strategies - niceness, provocability, and generosity while also demonstrating rapid adaptability to changes in opponent strategy mid-game. In controlled \"strategy switch\" experiments, language models detect and respond to shifts within only a few rounds, rivaling or surpassing human adaptability. These results provide the first systematic characterization of long-term cooperative behaviors in language model agents, offering a foundation for future research into their role in more complex, mixed human-AI social environments.","short_abstract":"Language models are increasingly deployed in interactive online environments, from personal chat assistants to domain-specific agents, raising questions about their cooperative and competitive behavior in multi-party settings. While prior work has examined language model decision-making in isolated or short-term game-t...","url_abs":"https://arxiv.org/abs/2509.04847","url_pdf":"https://arxiv.org/pdf/2509.04847v1","authors":"[\"Mukul Singh\",\"Arjun Radhakrishna\",\"Sumit Gulwani\"]","published":"2025-09-05T06:55:15Z","proceeding":"cs.AI","tasks":"[\"cs.AI\"]","methods":"[\"Language Model\"]","has_code":false}
