{"ID":2866000,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2509.21114","arxiv_id":"2509.21114","title":"CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modeling","abstract":"We present CHARM, a novel parametric representation and generative framework for anime hairstyle modeling. While traditional hair modeling methods focus on realistic hair using strand-based or volumetric representations, anime hairstyle exhibits highly stylized, piecewise-structured geometry that challenges existing techniques. Existing works often rely on dense mesh modeling or hand-crafted spline curves, making them inefficient for editing and unsuitable for scalable learning. CHARM introduces a compact, invertible control-point-based parameterization, where a sequence of control points represents each hair card, and each point is encoded with only five geometric parameters. This efficient and accurate representation supports both artist-friendly design and learning-based generation. Built upon this representation, CHARM introduces an autoregressive generative framework that effectively generates anime hairstyles from input images or point clouds. By interpreting anime hairstyles as a sequential \"hair language\", our autoregressive transformer captures both local geometry and global hairstyle topology, resulting in high-fidelity anime hairstyle creation. To facilitate both training and evaluation of anime hairstyle generation, we construct AnimeHair, a large-scale dataset of 37K high-quality anime hairstyles with separated hair cards and processed mesh data. Extensive experiments demonstrate state-of-the-art performance of CHARM in both reconstruction accuracy and generation quality, offering an expressive and scalable solution for anime hairstyle modeling. Project page: https://hyzcluster.github.io/charm/","short_abstract":"We present CHARM, a novel parametric representation and generative framework for anime hairstyle modeling. While traditional hair modeling methods focus on realistic hair using strand-based or volumetric representations, anime hairstyle exhibits highly stylized, piecewise-structured geometry that challenges existing te...","url_abs":"https://arxiv.org/abs/2509.21114","url_pdf":"https://arxiv.org/pdf/2509.21114v1","authors":"[\"Yuze He\",\"Yanning Zhou\",\"Wang Zhao\",\"Jingwen Ye\",\"Yushi Bai\",\"Kaiwen Xiao\",\"Yong-Jin Liu\",\"Zhongqian Sun\",\"Wei Yang\"]","published":"2025-09-25T13:00:38Z","proceeding":"cs.GR","tasks":"[\"cs.GR\",\"cs.CV\"]","methods":"[\"Transformer\"]","has_code":false}
