{"ID":2863234,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2509.24209","arxiv_id":"2509.24209","title":"Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse-view Videos","abstract":"Instant reconstruction of dynamic 3D humans from uncalibrated sparse-view videos is critical for numerous downstream applications. Existing methods, however, are either limited by the slow reconstruction speeds or incapable of generating novel-time representations. To address these challenges, we propose Forge4D, a feed-forward 4D human reconstruction and interpolation model that efficiently reconstructs temporally aligned representations from uncalibrated sparse-view videos, enabling both novel view and novel time synthesis. Our model simplifies the 4D reconstruction and interpolation problem as a joint task of streaming 3D Gaussian reconstruction and dense motion prediction. For the task of streaming 3D Gaussian reconstruction, we first reconstruct static 3D Gaussians from uncalibrated sparse-view images and then introduce learnable state tokens to enforce temporal consistency in a memory-friendly manner by interactively updating shared information across different timestamps. For novel time synthesis, we design a novel motion prediction module to predict dense motions for each 3D Gaussian between two adjacent frames, coupled with an occlusion-aware Gaussian fusion process to interpolate 3D Gaussians at arbitrary timestamps. To overcome the lack of the ground truth for dense motion supervision, we formulate dense motion prediction as a dense point matching task and introduce a self-supervised retargeting loss to optimize this module. An additional occlusion-aware optical flow loss is introduced to ensure motion consistency with plausible human movement, providing stronger regularization. Extensive experiments demonstrate the effectiveness of our model on both in-domain and out-of-domain datasets. Project page and code at: https://zhenliuzju.github.io/huyingdong/Forge4D.","short_abstract":"Instant reconstruction of dynamic 3D humans from uncalibrated sparse-view videos is critical for numerous downstream applications. Existing methods, however, are either limited by the slow reconstruction speeds or incapable of generating novel-time representations. To address these challenges, we propose Forge4D, a fee...","url_abs":"https://arxiv.org/abs/2509.24209","url_pdf":"https://arxiv.org/pdf/2509.24209v1","authors":"[\"Yingdong Hu\",\"Yisheng He\",\"Jinnan Chen\",\"Weihao Yuan\",\"Kejie Qiu\",\"Zehong Lin\",\"Siyu Zhu\",\"Zilong Dong\",\"Jun Zhang\"]","published":"2025-09-29T02:47:14Z","proceeding":"cs.CV","tasks":"[\"cs.CV\"]","methods":"[]","has_code":false}
