{"ID":2846520,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2511.01261","arxiv_id":"2511.01261","title":"Speech-DRAME: A Framework for Human-Aligned Benchmarks in Speech Role-Play","abstract":"Role-play has become a key testbed for generative models, expanding from text-only dialogue to multimodal interaction. Extending role-play to speech captures prosody, emotion, and delivery, but also poses new evaluation challenges. Current pipelines often use audio large language models (ALLMs) as zero-shot judges, which miss paralinguistic cues, collapse multiple aspects into coarse scores, and rely on synthetic speech references that fail to reflect real-world roles. We present Speech-DRAME, a unified framework that contributes at three levels: (i) Speech-DRAME-EvalBench, an evaluation benchmark with bilingual human-annotated data and protocols for training and testing speech evaluation models (SEMs), (ii) DRAME-Eval, a fine-tuned evaluation model, which substantially outperforms zero-shot and few-shot ALLMs, and (iii) Speech-DRAME-RoleBench, a speech role-play benchmark that leverages DRAME-Eval as an automatic judge to compare speech foundation models (SFMs). Speech-DRAME distinguishes between two complementary evaluation strategies: Archetype Evaluation, a top-down approach measuring adherence to broad role archetypes, and Realism Evaluation, a bottom-up approach grounded in real human speech that emphasizes nuanced role quality. Compared to zero-shot ALLM judges, DRAME-Eval achieves stronger agreement with human ratings (Pearson correlation from 0.480 to 0.629 in archetypes, and 0.390 to 0.625 in realism). By integrating transparent benchmark resources, modeling approaches, and system-level evaluation, Speech-DRAME provides the first comprehensive, reproducible foundation for assessing spoken role-play.","short_abstract":"Role-play has become a key testbed for generative models, expanding from text-only dialogue to multimodal interaction. Extending role-play to speech captures prosody, emotion, and delivery, but also poses new evaluation challenges. Current pipelines often use audio large language models (ALLMs) as zero-shot judges, whi...","url_abs":"https://arxiv.org/abs/2511.01261","url_pdf":"https://arxiv.org/pdf/2511.01261v1","authors":"[\"Jiatong Shi\",\"Jionghao Han\",\"Yichen Lu\",\"Santiago Pascual\",\"Pengfei Wu\",\"Chenye Cui\",\"Shinji Watanabe\",\"Chao Weng\",\"Cong Zhou\"]","published":"2025-11-03T06:12:40Z","proceeding":"cs.SD","tasks":"[\"cs.SD\",\"cs.AI\",\"eess.AS\"]","methods":"[\"Large Language Model\",\"Language Model\"]","has_code":false}
