{"ID":2844152,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2511.07418","arxiv_id":"2511.07418","title":"Lightning Grasp: High Performance Procedural Grasp Synthesis with Contact Fields","abstract":"Despite years of research, real-time diverse grasp synthesis for dexterous hands remains an unsolved core challenge in robotics and computer graphics. We present Lightning Grasp, a novel high-performance procedural grasp synthesis algorithm that achieves orders-of-magnitude speedups over state-of-the-art approaches, while enabling unsupervised grasp generation for irregular, tool-like objects. The method avoids many limitations of prior approaches, such as the need for carefully tuned energy functions and sensitive initialization. This breakthrough is driven by a key insight: decoupling complex geometric computation from the search process via a simple, efficient data structure - the Contact Field. This abstraction collapses the problem complexity, enabling a procedural search at unprecedented speeds. We open-source our system to propel further innovation in robotic manipulation.","short_abstract":"Despite years of research, real-time diverse grasp synthesis for dexterous hands remains an unsolved core challenge in robotics and computer graphics. We present Lightning Grasp, a novel high-performance procedural grasp synthesis algorithm that achieves orders-of-magnitude speedups over state-of-the-art approaches, wh...","url_abs":"https://arxiv.org/abs/2511.07418","url_pdf":"https://arxiv.org/pdf/2511.07418v1","authors":"[\"Zhao-Heng Yin\",\"Pieter Abbeel\"]","published":"2025-11-10T18:59:44Z","proceeding":"cs.RO","tasks":"[\"cs.RO\",\"cs.AI\",\"cs.CV\",\"cs.DC\",\"cs.GR\"]","methods":"[]","has_code":false}
