{"ID":2837198,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2511.20859","arxiv_id":"2511.20859","title":"Computing Evolutionarily Stable Strategies in Multiplayer Games","abstract":"We present an algorithm for computing all evolutionarily stable strategies in nondegenerate normal-form games with three or more players.","short_abstract":"We present an algorithm for computing all evolutionarily stable strategies in nondegenerate normal-form games with three or more players.","url_abs":"https://arxiv.org/abs/2511.20859","url_pdf":"https://arxiv.org/pdf/2511.20859v7","authors":"[\"Sam Ganzfried\"]","published":"2025-11-25T21:16:24Z","proceeding":"cs.GT","tasks":"[\"cs.GT\",\"cs.AI\",\"cs.MA\",\"econ.TH\",\"q-bio.PE\"]","methods":"[]","has_code":false}
