{"ID":2836286,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2511.21143","arxiv_id":"2511.21143","title":"STAR: Smartphone-analogous Typing in Augmented Reality","abstract":"While text entry is an essential and frequent task in Augmented Reality (AR) applications, devising an efficient and easy-to-use text entry method for AR remains an open challenge. This research presents STAR, a smartphone-analogous AR text entry technique that leverages a user's familiarity with smartphone two-thumb typing. With STAR, a user performs thumb typing on a virtual QWERTY keyboard that is overlain on the skin of their hands. During an evaluation study of STAR, participants achieved a mean typing speed of 21.9 WPM (i.e., 56% of their smartphone typing speed), and a mean error rate of 0.3% after 30 minutes of practice. We further analyze the major factors implicated in the performance gap between STAR and smartphone typing, and discuss ways this gap could be narrowed.","short_abstract":"While text entry is an essential and frequent task in Augmented Reality (AR) applications, devising an efficient and easy-to-use text entry method for AR remains an open challenge. This research presents STAR, a smartphone-analogous AR text entry technique that leverages a user's familiarity with smartphone two-thumb t...","url_abs":"https://arxiv.org/abs/2511.21143","url_pdf":"https://arxiv.org/pdf/2511.21143v1","authors":"[\"Taejun Kim\",\"Amy Karlson\",\"Aakar Gupta\",\"Tovi Grossman\",\"Jason Wu\",\"Parastoo Abtahi\",\"Christopher Collins\",\"Michael Glueck\",\"Hemant Bhaskar Surale\"]","published":"2025-11-26T07:53:09Z","proceeding":"cs.HC","tasks":"[\"cs.HC\",\"cs.CV\"]","methods":"[]","has_code":false}
