{"ID":2831120,"CreatedAt":"2026-06-01T04:54:23.091178241Z","UpdatedAt":"2026-06-01T04:54:23.091178241Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2512.08430","arxiv_id":"2512.08430","title":"SDT-6D: Fully Sparse Depth-Transformer for Staged End-to-End 6D Pose Estimation in Industrial Multi-View Bin Picking","abstract":"Accurately recovering 6D poses in densely packed industrial bin-picking environments remain a serious challenge, owing to occlusions, reflections, and textureless parts. We introduce a holistic depth-only 6D pose estimation approach that fuses multi-view depth maps into either a fine-grained 3D point cloud in its vanilla version, or a sparse Truncated Signed Distance Field (TSDF). At the core of our framework lies a staged heatmap mechanism that yields scene-adaptive attention priors across different resolutions, steering computation toward foreground regions, thus keeping memory requirements at high resolutions feasible. Along, we propose a density-aware sparse transformer block that dynamically attends to (self-) occlusions and the non-uniform distribution of 3D data. While sparse 3D approaches has proven effective for long-range perception, its potential in close-range robotic applications remains underexplored. Our framework operates fully sparse, enabling high-resolution volumetric representations to capture fine geometric details crucial for accurate pose estimation in clutter. Our method processes the entire scene integrally, predicting the 6D pose via a novel per-voxel voting strategy, allowing simultaneous pose predictions for an arbitrary number of target objects. We validate our method on the recently published IPD and MV-YCB multi-view datasets, demonstrating competitive performance in heavily cluttered industrial and household bin picking scenarios.","short_abstract":"Accurately recovering 6D poses in densely packed industrial bin-picking environments remain a serious challenge, owing to occlusions, reflections, and textureless parts. We introduce a holistic depth-only 6D pose estimation approach that fuses multi-view depth maps into either a fine-grained 3D point cloud in its vanil...","url_abs":"https://arxiv.org/abs/2512.08430","url_pdf":"https://arxiv.org/pdf/2512.08430v1","authors":"[\"Nico Leuze\",\"Maximilian Hoh\",\"Samed Doğan\",\"Nicolas R. -Peña\",\"Alfred Schoettl\"]","published":"2025-12-09T09:58:35Z","proceeding":"cs.CV","tasks":"[\"cs.CV\",\"cs.RO\"]","methods":"[\"Transformer\"]","has_code":false}
