{"ID":22952813,"CreatedAt":"2026-09-17T02:12:05.498442134Z","UpdatedAt":"2026-09-20T18:11:56.143995915Z","DeletedAt":null,"paper_url":"https://arxiv.org/abs/2609.19142","arxiv_id":"2609.19142","title":"PointZero: 3D Point Track Completion for Learning Transferable 3D Dynamics","abstract":"World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into downstream applications. Existing methods typically require robot action labels to learn action-conditioned 3D dynamics, which excludes web video data from the training pool. We study 3D point track completion as a pre-training objective for learning transferable 3D dynamics without robot data. Given a single RGB-D observation and sparse partial 3D trajectories (tracks), we predict future 3D tracks of all observed points. We show this objective produces a rich 3D dynamics prior, without requiring robot action labels. We contribute a diverse dataset of 2.9 million synthetic frames spanning deformable, articulated, and rigid objects, and use it to train PointZero. We show that a flexible and expressive transformer, PointZero, outperforms prior methods on the same data. We demonstrate the utility of our pre-training objective by post-training PointZero for two downstream applications: (1) action-conditioned 3D dynamics prediction and (2) imitation learning. When fine-tuned to condition on end-effector pose, PointZero outperforms the baselines on the recent PGND 3D dynamics benchmark. When fine-tuned to predict robot actions and 3D tracks, PointZero outperforms or matches the baselines on 6/7 simulated and real-world robot manipulation tasks. We furthermore evaluate training PointZero from scratch to isolate the benefits of our proposed architecture from those of our proposed pre-training objective and dataset. We release the dataset, checkpoints, and full training recipe.","short_abstract":"World models endow perceptual systems with the ability to predict how scenes evolve under interaction. They are most beneficial when trained on diverse volumes of data, to instill a rich prior into downstream applications. Existing methods typically require robot action labels to learn action-conditioned 3D dynamics, w...","url_abs":"https://arxiv.org/abs/2609.19142","url_pdf":"https://arxiv.org/pdf/2609.19142v1","authors":"[\"Bardienus P. Duisterhof\",\"Kaifeng Zhang\",\"Adam Hung\",\"Bowen Wen\",\"Stan Birchfield\",\"Yunzhu Li\",\"Deva Ramanan\",\"Jeffrey Ichnowski\"]","published":"2026-09-16T17:59:30Z","proceeding":"cs.CV","tasks":"[\"cs.CV\",\"cs.RO\"]","methods":"[\"Transformer\"]","has_code":false}
